Files
Bomberman/sources/Component/Collision/CollisionComponent.cpp
2021-06-05 19:11:26 +02:00

34 lines
1.2 KiB
C++

//
// Created by Louis Auzuret on 2021-05-20.
//
#include "Component/Collision/CollisionComponent.hpp"
namespace BBM
{
CollisionComponent::CollisionComponent(WAL::Entity &entity)
: WAL::Component(entity)
{ }
WAL::Component *CollisionComponent::clone(WAL::Entity &entity) const
{
return new CollisionComponent(entity);
}
CollisionComponent::CollisionComponent(WAL::Entity &entity, WAL::Callback<WAL::Entity &, const WAL::Entity &> onCollide, WAL::Callback<WAL::Entity &, const WAL::Entity &> onCollided, Vector3f bound)
: WAL::Component(entity), onCollide(onCollide), onCollided(onCollided), bound(bound)
{ }
CollisionComponent::CollisionComponent(WAL::Entity &entity, WAL::Callback<WAL::Entity &, const WAL::Entity &> onCollide, WAL::Callback<WAL::Entity &, const WAL::Entity &> onCollided, float boundSize)
: WAL::Component(entity), onCollide(onCollide), onCollided(onCollided), bound({boundSize, boundSize, boundSize})
{ }
CollisionComponent::CollisionComponent(WAL::Entity &entity, Vector3f bound)
: WAL::Component(entity), onCollide(), onCollided(), bound(bound)
{ }
CollisionComponent::CollisionComponent(WAL::Entity &entity, float boundSize)
: WAL::Component(entity), onCollide(), onCollided(), bound({boundSize, boundSize, boundSize})
{ }
}