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49 lines
847 B
C++
49 lines
847 B
C++
/*
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** EPITECH PROJECT, 2021
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** Bomberman
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** File description:
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** Texture
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*/
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#include "Drawables/Texture.hpp"
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namespace RAY {
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Texture::Texture(const std::string &filename):
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_texture(LoadTexture(filename.c_str())),
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_resourcePath(filename)
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{
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}
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Texture::Texture(const Texture &texture):
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_texture(LoadTexture(texture._resourcePath.c_str())),
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_resourcePath(texture._resourcePath)
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{
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}
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Texture::Texture(const Image &image):
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_texture(LoadTextureFromImage(image)),
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_resourcePath()
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{
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}
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Texture &Texture::operator=(const Texture &other)
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{
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UnloadTexture(this->_texture);
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this->_resourcePath = other._resourcePath;
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this->_texture = LoadTexture(this->_resourcePath.c_str());
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return *this;
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}
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Texture::~Texture()
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{
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UnloadTexture(this->_texture);
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}
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Texture::operator ::Texture() const
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{
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return this->_texture;
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}
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}
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