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Bomberman/sources/System/Collision/CollisionSystem.hpp
2021-05-31 15:33:31 +02:00

33 lines
801 B
C++

//
// Created by Louis Auzuret on 5/20/21
//
#pragma once
#include <algorithm>
#include "Wal.hpp"
#include "System/System.hpp"
namespace BBM
{
//! @brief A system to handle collisions.
class CollisionSystem : public WAL::System
{
private:
//! @brief reference to the ECS engine to get other entities
WAL::Wal &_wal;
public:
//! @inherit
void onFixedUpdate(WAL::Entity &entity) override;
//! @brief A default constructor
CollisionSystem(WAL::Wal &wal);
//! @brief A Collision system is copy constructable
CollisionSystem(const CollisionSystem &) = default;
//! @brief A default destructor
~CollisionSystem() override = default;
//! @brief A Collision system is assignable.
CollisionSystem &operator=(const CollisionSystem &) = default;
};
}