Moved score animation into its own component
This commit is contained in:
@@ -1,14 +1,6 @@
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/* eslint-disable no-mixed-spaces-and-tabs */
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import React, { useEffect, useRef, useState } from 'react';
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import { SafeAreaView, Platform } from 'react-native';
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import Animated, {
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useSharedValue,
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withTiming,
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Easing,
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useAnimatedStyle,
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withSequence,
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withDelay,
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} from 'react-native-reanimated';
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import * as ScreenOrientation from 'expo-screen-orientation';
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import { Text, Row, View, useToast } from 'native-base';
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import { useNavigation } from '../Navigation';
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@@ -32,16 +24,12 @@ import ButtonBase from '../components/UI/ButtonBase';
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import { Clock, Cup } from 'iconsax-react-native';
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import PlayViewControlBar from '../components/Play/PlayViewControlBar';
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import ScoreModal from '../components/ScoreModal';
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import { PlayScore, ScoreMessage } from '../components/Play/PlayScore';
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type PlayViewProps = {
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songId: number;
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};
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type ScoreMessage = {
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content: string;
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color?: ColorSchemeType;
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};
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// this a hot fix this should be reverted soon
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let scoroBaseApiUrl = process.env.EXPO_PUBLIC_SCORO_URL!;
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@@ -90,16 +78,8 @@ const PlayView = ({ songId }: PlayViewProps) => {
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// first number is the note, the other is the time when pressed on release the key is removed
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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const [streak, setStreak] = useState(0);
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const scoreMessageScale = useSharedValue(0);
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// this style should bounce in on enter and fade away
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const scoreMsgStyle = useAnimatedStyle(() => {
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return {
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transform: [{ scale: scoreMessageScale.value }],
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};
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});
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const colorScheme = useColorScheme();
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const { colors } = useTheme();
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const textColor = colors.text;
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const statColor = colors.lightText;
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const onPause = () => {
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@@ -226,7 +206,11 @@ const PlayView = ({ songId }: PlayViewProps) => {
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break;
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}
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}
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setLastScoreMessage({ content: formattedMessage, color: messageColor });
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setLastScoreMessage({
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content: formattedMessage,
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color: messageColor,
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id: (lastScoreMessage?.id ?? 0) + 1,
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});
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} catch (e) {
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console.error(e);
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}
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@@ -263,23 +247,7 @@ const PlayView = ({ songId }: PlayViewProps) => {
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clearInterval(interval);
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};
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}, []);
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useEffect(() => {
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if (lastScoreMessage) {
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scoreMessageScale.value = withSequence(
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withTiming(1, {
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duration: 400,
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easing: Easing.elastic(3),
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}),
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withDelay(
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700,
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withTiming(0, {
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duration: 300,
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easing: Easing.out(Easing.cubic),
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})
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)
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);
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}
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}, [lastScoreMessage]);
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useEffect(() => {
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// Song.data is updated on navigation.navigate (do not know why)
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// Hotfix to prevent midi setup process from reruning on game end
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@@ -402,48 +370,10 @@ const PlayView = ({ songId }: PlayViewProps) => {
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left: 0,
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zIndex: 100,
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width: '100%',
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display: 'flex',
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flexDirection: 'column',
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justifyContent: 'center',
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alignItems: 'center',
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gap: 3,
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position: 'absolute',
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}}
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>
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<View
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style={{
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backgroundColor: 'rgba(16, 16, 20, 0.8)',
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paddingHorizontal: 20,
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paddingVertical: 5,
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borderRadius: 12,
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}}
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>
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<Text color={textColor[900]} fontSize={24}>
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{score}
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</Text>
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</View>
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<Animated.View style={[scoreMsgStyle]}>
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<View
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style={{
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display: 'flex',
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flexDirection: 'row',
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gap: 7,
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justifyContent: 'center',
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alignItems: 'center',
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backgroundColor: 'rgba(16, 16, 20, 0.8)',
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paddingHorizontal: 20,
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paddingVertical: 5,
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borderRadius: 12,
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}}
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>
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<Text color={textColor[900]} fontSize={20}>
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{lastScoreMessage?.content}
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</Text>
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<Text color={textColor[900]} fontSize={15} bold>
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{streak > 0 && `x${streak}`}
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</Text>
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</View>
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</Animated.View>
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<PlayScore score={score} streak={streak} message={lastScoreMessage} />
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</View>
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<View
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style={{
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@@ -461,7 +391,7 @@ const PlayView = ({ songId }: PlayViewProps) => {
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onEndReached={() => {
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setTimeout(() => {
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onEnd();
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}, 500);
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}, 200);
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}}
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onError={() => {
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console.log('error from partition magic');
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