Moved score animation into its own component

This commit is contained in:
Clément Le Bihan
2024-01-07 01:32:21 +01:00
parent 96d8e649c8
commit a9b902a427
5 changed files with 129 additions and 100 deletions
+9 -79
View File
@@ -1,14 +1,6 @@
/* eslint-disable no-mixed-spaces-and-tabs */
import React, { useEffect, useRef, useState } from 'react';
import { SafeAreaView, Platform } from 'react-native';
import Animated, {
useSharedValue,
withTiming,
Easing,
useAnimatedStyle,
withSequence,
withDelay,
} from 'react-native-reanimated';
import * as ScreenOrientation from 'expo-screen-orientation';
import { Text, Row, View, useToast } from 'native-base';
import { useNavigation } from '../Navigation';
@@ -32,16 +24,12 @@ import ButtonBase from '../components/UI/ButtonBase';
import { Clock, Cup } from 'iconsax-react-native';
import PlayViewControlBar from '../components/Play/PlayViewControlBar';
import ScoreModal from '../components/ScoreModal';
import { PlayScore, ScoreMessage } from '../components/Play/PlayScore';
type PlayViewProps = {
songId: number;
};
type ScoreMessage = {
content: string;
color?: ColorSchemeType;
};
// this a hot fix this should be reverted soon
let scoroBaseApiUrl = process.env.EXPO_PUBLIC_SCORO_URL!;
@@ -90,16 +78,8 @@ const PlayView = ({ songId }: PlayViewProps) => {
// first number is the note, the other is the time when pressed on release the key is removed
// eslint-disable-next-line @typescript-eslint/no-unused-vars
const [streak, setStreak] = useState(0);
const scoreMessageScale = useSharedValue(0);
// this style should bounce in on enter and fade away
const scoreMsgStyle = useAnimatedStyle(() => {
return {
transform: [{ scale: scoreMessageScale.value }],
};
});
const colorScheme = useColorScheme();
const { colors } = useTheme();
const textColor = colors.text;
const statColor = colors.lightText;
const onPause = () => {
@@ -226,7 +206,11 @@ const PlayView = ({ songId }: PlayViewProps) => {
break;
}
}
setLastScoreMessage({ content: formattedMessage, color: messageColor });
setLastScoreMessage({
content: formattedMessage,
color: messageColor,
id: (lastScoreMessage?.id ?? 0) + 1,
});
} catch (e) {
console.error(e);
}
@@ -263,23 +247,7 @@ const PlayView = ({ songId }: PlayViewProps) => {
clearInterval(interval);
};
}, []);
useEffect(() => {
if (lastScoreMessage) {
scoreMessageScale.value = withSequence(
withTiming(1, {
duration: 400,
easing: Easing.elastic(3),
}),
withDelay(
700,
withTiming(0, {
duration: 300,
easing: Easing.out(Easing.cubic),
})
)
);
}
}, [lastScoreMessage]);
useEffect(() => {
// Song.data is updated on navigation.navigate (do not know why)
// Hotfix to prevent midi setup process from reruning on game end
@@ -402,48 +370,10 @@ const PlayView = ({ songId }: PlayViewProps) => {
left: 0,
zIndex: 100,
width: '100%',
display: 'flex',
flexDirection: 'column',
justifyContent: 'center',
alignItems: 'center',
gap: 3,
position: 'absolute',
}}
>
<View
style={{
backgroundColor: 'rgba(16, 16, 20, 0.8)',
paddingHorizontal: 20,
paddingVertical: 5,
borderRadius: 12,
}}
>
<Text color={textColor[900]} fontSize={24}>
{score}
</Text>
</View>
<Animated.View style={[scoreMsgStyle]}>
<View
style={{
display: 'flex',
flexDirection: 'row',
gap: 7,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: 'rgba(16, 16, 20, 0.8)',
paddingHorizontal: 20,
paddingVertical: 5,
borderRadius: 12,
}}
>
<Text color={textColor[900]} fontSize={20}>
{lastScoreMessage?.content}
</Text>
<Text color={textColor[900]} fontSize={15} bold>
{streak > 0 && `x${streak}`}
</Text>
</View>
</Animated.View>
<PlayScore score={score} streak={streak} message={lastScoreMessage} />
</View>
<View
style={{
@@ -461,7 +391,7 @@ const PlayView = ({ songId }: PlayViewProps) => {
onEndReached={() => {
setTimeout(() => {
onEnd();
}, 500);
}, 200);
}}
onError={() => {
console.log('error from partition magic');