Updating the app to use QT

This commit is contained in:
Anonymus Raccoon
2020-02-16 01:57:38 +01:00
20 changed files with 264 additions and 122 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
namespace ComSquare::Debugger
{
CPUDebug::CPUDebug(ComSquare::CPU::CPU &basicCPU, SNES &snes)
: CPU::CPU(basicCPU), _renderer(600, 1000, 60), _snes(snes)
: CPU::CPU(basicCPU), _renderer(600, 1000), _snes(snes)
{
this->_renderer.setWindowName("CPU's Debugger");
}
+1 -2
View File
@@ -8,7 +8,6 @@
#include "../CPU/CPU.hpp"
#include "../Renderer/SFRenderer.hpp"
#include "../SNES.hpp"
#include "../Renderer/TGUIRenderer.h"
namespace ComSquare::Debugger
{
@@ -16,7 +15,7 @@ namespace ComSquare::Debugger
class CPUDebug : public CPU::CPU {
private:
//! @brief The debug window.
Renderer::TGUIRenderer _renderer;
Renderer::SFRenderer _renderer;
//! @brief If this is set to true, the execution of the CPU will be paused.
bool _isPaused = true;
//! @brief A reference to the snes (to disable the debugger).