Creating a base window

This commit is contained in:
AnonymusRaccoon
2020-02-14 17:55:53 +01:00
parent c8e6c0d4f9
commit 4f150441a3
8 changed files with 86 additions and 6 deletions
+5
View File
@@ -30,6 +30,11 @@ namespace ComSquare
std::shared_ptr<Ram::Ram> wram;
//! @brief Save Ram residing inside the Cartridge in a real SNES.
std::shared_ptr<Ram::Ram> sram;
//! @brief Enable the CPU's debugging window.
void enableCPUDebugging();
//! @brief Disable the CPU's debugging window.
void disableCPUDebugging();
//! @brief Create all the components using a common memory bus for all of them.
SNES(const std::shared_ptr<Memory::MemoryBus> &bus, const std::string &ramPath, Renderer::IRenderer &renderer);
SNES(const SNES &) = default;