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dynamic renderer seems to work but have some resize/ratio issues
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@@ -40,6 +40,8 @@ namespace ComSquare::Debugger
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//! @brief Change the bpp from the index given by the ui (QT combo box)
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void _bppChangeUIHandler(int index);
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Vector2<unsigned> _currentRendererSize;
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public:
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//! @brief ctor
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explicit TileViewer(SNES &snes, ComSquare::PPU::PPU &ppu);
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