implementing more ppu registers to the debugger

This commit is contained in:
Clément Le Bihan
2021-02-05 17:11:34 +01:00
parent 499e2f4fa7
commit 668ec50c6b
+38
View File
@@ -96,6 +96,25 @@ namespace ComSquare::Debugger
return ppuRegisters._obsel.objectSize;
}, nullptr, EightBits));
// OAMADDL - OAMADDH 0x2102 0x2103
model->addRegister(Register(0x2102, "", "OAMADDL", [ppuRegisters](SNES &) {
return ppuRegisters._oamadd.oamaddl;
}, nullptr, EightBits));
model->addRegister(Register(0x2103, "", "OAMADDH", [ppuRegisters](SNES &) {
return ppuRegisters._oamadd.oamaddh;
}, nullptr, EightBits));
model->addRegister(Register(0x2102, "", "OAM Address", [ppuRegisters](SNES &) {
return ppuRegisters._oamadd.oamAddress;
}, nullptr, SixteenBits));
model->addRegister(Register(0x2103, ":7", "Obj Priority bit", [ppuRegisters](SNES &) {
return ppuRegisters._oamadd.objPriorityActivationBit;
}, nullptr, Boolean));
//OAMDATA 0x2104
model->addRegister(Register(0x2104, "", "OAMDATA", [ppuRegisters](SNES &) {
return ppuRegisters._oamdata;
}, nullptr, EightBits));
//BGMODE 0x2105
model->addRegister(Register(0x2105, "", "BGMODE", [ppuRegisters](SNES &) {
return ppuRegisters._bgmode.raw;
@@ -111,6 +130,25 @@ namespace ComSquare::Debugger
return (ppuRegisters._bgmode.raw >> (i + 4)) & 1;
}, nullptr, Boolean));
}
//MOSAIC 0x2106
model->addRegister(Register(0x2106, "", "MOSAIC", [ppuRegisters](SNES &) {
return ppuRegisters._mosaic.raw;
}, nullptr, EightBits));
for (int i = 0; i < 4; i++) {
model->addRegister(Register(0x2106, ":" + std::to_string(i), "BG"+ std::to_string(i + 1) + " Mosaic", [ppuRegisters, i](SNES &) {
return (ppuRegisters._mosaic.raw >> i) & 1;
}, nullptr, Boolean));
}
model->addRegister(Register(0x2106, ":4-7", "Size", [ppuRegisters](SNES &) {
return ppuRegisters._mosaic.pixelSize;
}, nullptr, Integer));
// BG1SC 0x2107
model->addRegister(Register(0x2107, "", "BG1SC", [ppuRegisters](SNES &) {
return ppuRegisters._bgsc[0].raw;
}, nullptr, EightBits));
this->_ui.ppuRegisters->setModel(model);
}