just some cleanup and watch out because CPU dma test is really shitty (don't work with Aladin setup)

This commit is contained in:
Clément Le Bihan
2021-05-20 01:13:50 +02:00
parent 978af3f280
commit 89c9d71168
2 changed files with 11 additions and 13 deletions
+10 -12
View File
@@ -32,12 +32,9 @@ namespace ComSquare::PPU
this->_mainScreen = {{{0}}};
this->_subScreen = {{{0}}};
this->_registers._isLowByte = true;
/*for (int i = 0; i < 512; i++) {
this->cgram->write(i, random() % 255);
*/
//colors for the cgram
/* this->cgram->write(2, 0xE0);
this->cgram->write(2, 0xE0);
this->cgram->write(3, 0x7F);
this->cgram->write(4, 0x1F); // 0x1F
this->cgram->write(6, 0xFF);
@@ -77,17 +74,17 @@ namespace ComSquare::PPU
00,0x03,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x0c,0x00,0x18,0x00,0xf0,0x00,0xe0,
00,0x00,0x00,0x00,0x80,0x00,0xc0,0x00,0xe0,0x00,0xf0,0x00,0xf8,0x00,0xfc,0x00,
00,0x00,0x00,0x00,0x01,0x00,0x03,0x00,0x07,0x00,0x0f,00,0x1f,00,0x3f,00, -1
}; */
int *cgram_test = get_dump_cgram();
};
/*int *cgram_test = get_dump_cgram();
for (int i = 0; cgram_test[i] != -1; i++) {
this->cgram->write(i, cgram_test[i]);
}
}*/
int *vram_test = get_dump_vram();
// int *vram_test = get_dump_vram();
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write(i, vram_test[i]);
}
/* int vram_test_2[] = {8, 00, 02, 00, 0x0A, 00, 02, 00, 0x0A, 00, 00, 00, 00, 00, 00, -1};
int vram_test_2[] = {8, 00, 02, 00, 0x0A, 00, 02, 00, 0x0A, 00, 00, 00, 00, 00, 00, -1};
for (int i = 0; vram_test_2[i] != -1; i++) {
this->vram->write(i + 0x8000, vram_test_2[i]);
}
@@ -145,9 +142,10 @@ namespace ComSquare::PPU
//this->_registers._bgofs[2].raw = 0x03E0;
//this->_registers._bgofs[3].raw = 0x03DF;
this->_registers._t[0].enableWindowDisplayBg1 = true;
this->_registers._t[0].enableWindowDisplayBg2 = true; */
this->_registers._t[0].enableWindowDisplayBg2 = true;
//registers
/*
//registers aladin
this->_registers._bgmode.bgMode = 1;
this->_backgrounds[0].setBpp(this->getBPP(1));
@@ -201,7 +199,7 @@ namespace ComSquare::PPU
this->_registers._t[0].enableWindowDisplayBg2 = true;
this->_registers._t[0].enableWindowDisplayBg3 = true;
*/
}
uint8_t PPU::read(uint24_t addr)