Implementing TGUI

This commit is contained in:
AnonymusRaccoon
2020-02-14 18:24:24 +01:00
9 changed files with 84 additions and 11 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
#include "../CPU/CPU.hpp"
#include "../Renderer/SFRenderer.hpp"
#include "../SNES.hpp"
#include "../Renderer/TGUIRenderer.h"
namespace ComSquare::Debugger
{
@@ -15,7 +16,7 @@ namespace ComSquare::Debugger
class CPUDebug : public CPU::CPU {
private:
//! @brief The debug window.
Renderer::SFRenderer _renderer;
Renderer::TGUIRenderer _renderer;
//! @brief If this is set to true, the execution of the CPU will be paused.
bool _isPaused = true;
//! @brief A reference to the snes (to disable the debugger).