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wip: trying to correctly resize renderer during tileviewer use
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@@ -31,7 +31,7 @@ namespace ComSquare::PPU
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{
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this->_registers._isLowByte = true;
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//Utils::Debug::populateEnvironment(*this, 1);
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Utils::Debug::populateEnvironment(*this, 1);
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}
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uint8_t PPU::read(uint24_t addr)
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@@ -75,7 +75,6 @@ namespace ComSquare::PPU
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uint8_t TileRenderer::getPixelReferenceFromTileRow(uint16_t tileRowAddress, uint8_t pixelIndex)
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{
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// TODO unit test this
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uint16_t result = 0;
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switch (this->_bpp) {
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