Commit Graph

21 Commits

Author SHA1 Message Date
Zoe Roux
f16815c36f Enabling more debuggers 2021-07-04 23:20:07 +02:00
Clément Le Bihan
6c1fc61a28 pr fixes 2021-06-23 22:02:12 +02:00
Clément Le Bihan
e7ee90c652 general fixing (indent unused functions etc) 2021-06-23 00:24:28 +02:00
Clément Le Bihan
a4333e22cb fixing stupid error 2021-06-23 00:00:27 +02:00
Clément Le Bihan
7b7520ce69 general cleanup can not work with 4bpp going to check 2021-06-22 23:54:04 +02:00
Clément Le Bihan
f1d567a774 samba !!! 2021-06-08 23:10:28 +02:00
Clément Le Bihan
b8acc1520a whao it seems to work 2021-06-08 23:07:24 +02:00
Clément Le Bihan
81a32100f1 adding the first working sfml window (flicker warning)
ui update
2021-06-08 22:40:15 +02:00
Clément Le Bihan
36bb0587c3 testing sfml window 2021-05-27 23:18:20 +02:00
Clément Le Bihan
e32b1d830d fixing start address 2021-05-27 23:04:11 +02:00
Clément Le Bihan
a81cf8ece0 adding ui details (and great visuals fixes) 2021-05-27 23:00:36 +02:00
Clément Le Bihan
e666aca28e starting to work 2021-05-27 17:10:43 +02:00
Clément Le Bihan
7a0b2303d7 TileRenderer.cpp is now supporting rendering 8bpp color format 2021-05-27 00:14:49 +02:00
Clément Le Bihan
85ac1422e2 adding a real ui for the tile viewer 2021-05-26 00:44:37 +02:00
Clément Le Bihan
19ca618857 TileRenderer.cpp is now working for 2 & 4 bpps 2021-05-25 23:55:31 +02:00
Clément Le Bihan
434dea2ba1 found issues with rendering in 4 bpp 2021-05-25 00:51:54 +02:00
Clément Le Bihan
26d8dd7123 tile renderer is working fine with 2 bpp 2021-05-25 00:28:03 +02:00
Clément Le Bihan
569a955d5b cleaning a little bit rendering still some trailing issues 2021-05-25 00:03:48 +02:00
Clément Le Bihan
eee41aeaf7 tile rendering is working (still some issues) 2021-05-24 01:24:03 +02:00
Clément Le Bihan
effd70cf1e start to test the implementation of tilerenderer 2021-05-24 00:44:18 +02:00
Clément Le Bihan
4024b51c9f starting to implement true TileRenderer 2021-05-24 00:28:08 +02:00