\hypertarget{namespaceComSquare_1_1Renderer}{}\doxysection{Com\+Square\+::Renderer Namespace Reference} \label{namespaceComSquare_1_1Renderer}\index{ComSquare::Renderer@{ComSquare::Renderer}} \doxysubsection*{Classes} \begin{DoxyCompactItemize} \item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1InvalidPixelPosition}{Invalid\+Pixel\+Position}} \item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1IRenderer}{I\+Renderer}} \item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1NoRenderer}{No\+Renderer}} \begin{DoxyCompactList}\small\item\em A renderer that discard everything you give. (Used for tests). \end{DoxyCompactList}\item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1QtFullSFML}{Qt\+Full\+S\+F\+ML}} \begin{DoxyCompactList}\small\item\em The S\+F\+ML window that manage the update. \end{DoxyCompactList}\item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1QtSFML}{Qt\+S\+F\+ML}} \begin{DoxyCompactList}\small\item\em A S\+F\+ML renderer inside a QT widget. \end{DoxyCompactList}\item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1QtSFMLTileRenderer}{Qt\+S\+F\+M\+L\+Tile\+Renderer}} \item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1QtSFMLWindow}{Qt\+S\+F\+M\+L\+Window}} \item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1QtWidgetSFML}{Qt\+Widget\+S\+F\+ML}} \begin{DoxyCompactList}\small\item\em A widget that you can put inside a QT application that render using the S\+F\+ML. \end{DoxyCompactList}\item class \mbox{\hyperlink{classComSquare_1_1Renderer_1_1SFRenderer}{S\+F\+Renderer}} \end{DoxyCompactItemize}