#include <Cartridge.hpp>
◆ Header() [1/2]
| ComSquare::Cartridge::Header::Header |
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default |
◆ Header() [2/2]
| ComSquare::Cartridge::Header::Header |
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const Header & |
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default |
◆ ~Header()
| ComSquare::Cartridge::Header::~Header |
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default |
◆ operator=()
| Header& ComSquare::Cartridge::Header::operator= |
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const Header & |
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default |
◆ @21
◆ @23
◆ @25
◆ checksum
| uint16_t ComSquare::Cartridge::Header::checksum = 0 |
◆ checksumComplement
| uint16_t ComSquare::Cartridge::Header::checksumComplement = 0 |
◆ checksumComplements
| uint8_t ComSquare::Cartridge::Header::checksumComplements[2] |
◆ checksums
| uint8_t ComSquare::Cartridge::Header::checksums[2] |
◆ creatorID
| uint16_t ComSquare::Cartridge::Header::creatorID = 0 |
◆ creatorIDs
| uint8_t ComSquare::Cartridge::Header::creatorIDs[2] |
◆ emulationInterrupts
The interrupt vectors used to halt the CPU in emulation mode.
◆ gameName
| std::string ComSquare::Cartridge::Header::gameName |
◆ mappingMode
| MappingMode ComSquare::Cartridge::Header::mappingMode {} |
The memory mapping of the ROM.
◆ nativeInterrupts
The interrupt vectors used to halt the CPU in native mode.
◆ romSize
| unsigned ComSquare::Cartridge::Header::romSize = 0 |
The size (in bytes) of the ram.
◆ romType
| uint8_t ComSquare::Cartridge::Header::romType = 0 |
The rom type (special information about the rom, still don't know what).
◆ sramSize
| unsigned ComSquare::Cartridge::Header::sramSize = 0 |
The size of the SRom inside the cartridge.
◆ version
| uint8_t ComSquare::Cartridge::Header::version = 0 |
The documentation for this struct was generated from the following file: