// // Created by anonymus-raccoon on 2/5/20. // #include "NoRenderer.hpp" namespace ComSquare::Renderer { void NoRenderer::setWindowName(std::string &) {} void NoRenderer::drawScreen() {} void NoRenderer::putPixel(unsigned, unsigned, uint32_t) {} void NoRenderer::playAudio(std::span) {} NoRenderer::NoRenderer(unsigned int, unsigned int, int) {} void NoRenderer::createWindow(SNES &, int) {} }