// // Created by anonymus-raccoon on 1/24/20. // #include #include #include #include #include "sources/SNES.hpp" #include "sources/Renderer/SFRenderer.hpp" #include "sources/Renderer/QtRenderer/QtSFML.h" using namespace ComSquare; int main(int argc, char **argv) { if (argc < 2) { std::cout << "ComSquare:" << std::endl << "\tUsage: " << argv[0] << " rom_path" << std::endl; return 1; } QApplication app(argc, argv); Renderer::QtSFML renderer(app, 600, 800); SNES snes(std::make_shared(), argv[1], renderer); renderer.createWindow(snes, 60); snes.enableCPUDebugging(); return QApplication::exec(); }