// // Created by anonymus-raccoon on 1/27/20. // #include #include #include "SNES.hpp" namespace ComSquare { SNES::SNES(const std::shared_ptr &bus, const std::string &romPath, Renderer::IRenderer &renderer) : cartridge(new Cartridge::Cartridge(romPath)), cpu(new CPU::CPU(bus, cartridge->header)), ppu(new PPU::PPU(bus, renderer)), apu(new APU::APU()), wram(new Ram::Ram(16384)), sram(new Ram::Ram(this->cartridge->header.sramSize)) { bus->mapComponents(*this); renderer.setWindowName(this->cartridge->header.gameName); } }