// // Created by cbihan on 5/7/21. // #pragma once #include #include "../PPU/PPU.hpp" #include "../../ui/ui_cgramView.h" #include #include #include #include #include "ClosableWindow.hpp" /* //! @brief The qt model that bind the logs to the view. class CGramModel : public QAbstractTableModel { Q_OBJECT private: //! @brief The ppu to log the cgram. ComSquare::PPU::PPU &_ppu; public: //! @brief The number of columns const int column = 16; //! @brief The number of rows const int rows = 16; int x; int y; explicit CGramModel(ComSquare::PPU::PPU &ppu); CGramModel(const CGramModel &) = delete; const CGramModel &operator=(const CGramModel &) = delete; ~CGramModel() override = default; //! @brief The number of row the table has. int rowCount(const QModelIndex &parent) const override; //! @brief The number of column the table has. int columnCount(const QModelIndex &parent) const override; //! @brief Return a data representing the table cell. QVariant data(const QModelIndex &index, int role) const override; }; */ namespace ComSquare::Debugger { //! @brief window that allow the user to view all data going through the memory bus. class TileViewer : public QObject { private: //! @brief The QT window for this debugger. ClosableWindow *_window; //! @brief A reference to the snes (to disable the debugger). SNES &_snes; //! @brief A widget that contain the whole UI. Ui::CgramView _ui; //! @brief A reference to the ppu ComSquare::PPU::PPU &_ppu; public: //! @brief Called when the window is closed. Turn off the debugger. void disableViewer(); public: explicit TileViewer(SNES &snes, ComSquare::PPU::PPU &ppu); TileViewer(const TileViewer &) = delete; TileViewer &operator=(const TileViewer &) = delete; ~TileViewer() = default; //! @brief Read data at the CGRAM address send it to the debugger. //! @param addr The address to read from. //! @return The color value in BGR, looks like this xbbbbbgggggrrrrr. uint16_t read(uint8_t addr); //! @brief Focus the debugger's window. void focus(); //! @brief Return true if the Bus is overloaded with debugging features. bool isDebugger(); //! @brief Update the text fields with corresponding tile info void updateInfoTile(int row, int column); //! @brief Update call updateInfoTile with the correct address void tileClicked(const QModelIndex &index); }; }