// // Created by anonymus-raccoon on 1/24/20. // #include #include #include "sources/Renderer/IRenderer.hpp" #include "sources/SNES.hpp" #include "sources/Renderer/SFRenderer.hpp" using namespace ComSquare; int main(int argc, char **argv) { if (argc != 2) { std::cout << "ComSquare:" << std::endl << "\tUsage: " << argv[0] << " rom_path" << std::endl; return 1; } Memory::MemoryBus bus; Renderer::SFRenderer renderer(600, 800, 60); SNES snes(std::make_shared(bus), argv[1], renderer); bus.mapComponents(snes); while (!renderer.shouldExit) { renderer.getEvents(); } return 0; }