// // Created by anonymus-raccoon on 2/4/20. // #include "RectangleShadow.hpp" #include namespace ComSquare::Memory { RectangleShadow::RectangleShadow(std::shared_ptr initial, uint8_t startBank, uint8_t endBank, uint16_t startPage, uint16_t endPage) : _initial(std::move(initial)) { this->setMemoryRegion(startBank, endBank, startPage, endPage); } std::shared_ptr RectangleShadow::createShadow(std::shared_ptr initial, uint8_t startBank, uint8_t endBank, uint16_t startPage, uint16_t endPage) { return static_cast>(new RectangleShadow(std::move(initial), startBank, endBank, startPage, endPage)); } uint8_t RectangleShadow::read_internal(uint24_t addr) { return this->_initial->read_internal(addr); } void RectangleShadow::write_internal(uint24_t addr, uint8_t data) { this->_initial->write_internal(addr, data); } }