// // Created by cbihan on 1/30/20. // #include "SFRenderer.hpp" #include #include #include #include #include #include namespace ComSquare::Renderer { SFRenderer::SFRenderer(unsigned int height, unsigned int width) { this->_videoMode = {width, height, 32}; this->_texture.create(width, height); this->_sprite.setTexture(this->_texture); this->_pixelBuffer = new sf::Color[height * width]; } void SFRenderer::createWindow(SNES &snes, int maxFPS) { sf::Image icon; this->_window.create(this->_videoMode, "ComSquare Emulator", sf::Style::Default); if (icon.loadFromFile("resources/Logo.png")) this->_window.setIcon(314, 314, icon.getPixelsPtr()); this->_window.setFramerateLimit(maxFPS); this->setWindowName(snes.cartridge->header.gameName); while (!this->shouldExit) { snes.update(); this->getEvents(); } } SFRenderer::~SFRenderer() { delete [] this->_pixelBuffer; } void SFRenderer::setWindowName(std::string &newWindowName) { this->_window.setTitle(newWindowName + " - ComSquare"); } void SFRenderer::drawScreen() { this->_texture.update(reinterpret_cast(this->_pixelBuffer)); this->_sprite.setTexture(this->_texture); this->_window.draw(this->_sprite); this->_window.display(); } void SFRenderer::putPixel(unsigned y, unsigned x, uint32_t rgba) { if (x >= this->_videoMode.width) throw InvalidPixelPosition("Width", x, this->_videoMode.width); if (y >= this->_videoMode.height) throw InvalidPixelPosition("Height", y, this->_videoMode.height); sf::Color pixels; pixels.r = rgba >> 24U; pixels.g = rgba >> 16U; pixels.b = rgba >> 8U; pixels.a = rgba >> 0U; this->_pixelBuffer[this->_videoMode.width * y + x] = pixels; } void SFRenderer::getEvents() { sf::Event event; while (this->_window.pollEvent(event)) { if (event.type == sf::Event::Closed) { this->shouldExit = true; break; } } } }