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C++

//
// Created by anonymus-raccoon on 1/27/20.
//
#ifndef COMSQUARE_CARTRIDGE_HPP
#define COMSQUARE_CARTRIDGE_HPP
#include <string>
#include "../Memory/AMemory.hpp"
#include "../Models/Int24.hpp"
#include "../Memory/ARectangleMemory.hpp"
#include "InterruptVectors.hpp"
#include "../Ram/Ram.hpp"
namespace ComSquare::Cartridge
{
#define ADDMAPPINGMODE(x, flag) (x = static_cast<MappingMode>(x | (flag)))
enum MappingMode {
LoRom = 1u << 0u,
HiRom = 1u << 1u,
SlowRom = 1u << 2u,
FastRom = 1u << 3u,
ExRom = 1u << 4u,
};
struct Header
{
//! @brief The name of the game
std::string gameName;
//! @brief The memory mapping of the ROM.
MappingMode mappingMode{};
//! @brief The rom type (special information about the rom, still don't know what).
uint8_t romType = 0;
//! @brief The size (in bytes) of the ram
unsigned romSize = 0;
//! @brief The size of the SRom inside the cartridge.
unsigned sramSize = 0;
//! @brief Creator license ID code.
union {
uint8_t creatorIDs[2];
uint16_t creatorID = 0;
};
//! @brief The version of the game
uint8_t version = 0;
//! @brief Checksum complement
union {
uint8_t checksumComplements[2];
uint16_t checksumComplement = 0;
};
//! @brief Checksum
union {
uint8_t checksums[2];
uint16_t checksum = 0;
};
//! @brief The interrupt vectors used to halt the CPU in native mode
InterruptVectors nativeInterrupts{};
//! @brief The interrupt vectors used to halt the CPU in emulation mode
InterruptVectors emulationInterrupts{};
Header() = default;
Header(const Header &) = default;
Header &operator=(const Header &) = default;
~Header() = default;
};
//! @brief Contains the rom's memory/instructions.
class Cartridge : public Ram::Ram {
private:
//! @brief Sometime the rom's data has an offset for a SMC header. This value indicate the start of the real rom discarding this header.
uint16_t _romStart = 0;
//! @brief Get the size of a rom from it's path.
//! @param romPath The path of the rom to get info from.
//! @return The size of the rom.
static size_t getRomSize(const std::string &romPath);
//! @brief Set the public variable header by parsing the header in the ROM.
//! @return True if this cartridge has a SCM header, false otherwise.
bool _loadHeader();
//! @brief Get the address of the header.
//! @return The address of this cartridge header.
uint32_t _getHeaderAddress();
//! @brief Parse the memory to get a readable header.
//! @param headerAddress The address you want to parse.
//! @return A header struct representing the data at the memory address you passed.
Header _mapHeader(uint32_t headerAddress);
public:
//! @brief Load a rom from it's path.
explicit Cartridge(const std::string &romPath);
//! @brief The cartridge can't be copied.
Cartridge(const Cartridge &) = delete;
//! @brief The cartridge can't be assigned.
Cartridge &operator=(const Cartridge &) = delete;
//! @brief Destructor that free the cartridge data.
~Cartridge() override = default;
//! @brief The header of the cartridge.
Header header;
//! @brief Read from the rom.
//! @param addr The address to read from. The address 0x0 should refer to the first byte of the rom's memory.
//! @throw InvalidAddress will be thrown if the address is more than the size of the rom's memory.
//! @return Return the data at the address.
uint8_t read_internal(uint24_t addr) override;
//! @brief Write data to the rom.
//! @param addr The address to write to. The address 0x0 should refer to the first byte of the rom's memory.
//! @param data The data to write.
//! @throw InvalidAddress will be thrown if the address is more than the size of the rom's memory.
void write_internal(uint24_t addr, uint8_t data) override;
};
}
#endif //COMSQUARE_CARTRIDGE_HPP