Files
ComSquare/sources/Models/Vector2.hpp
2021-07-06 12:45:27 +02:00

121 lines
2.0 KiB
C++

//
// Created by cbihan on 5/13/20.
//
#pragma once
#include <ostream>
#include <SFML/System/Vector2.hpp>
namespace ComSquare
{
template<typename T>
class Vector2
{
public:
T x;
T y;
Vector2()
: x(0), y(0)
{}
Vector2(T _x, T _y)
: x(_x), y(_y)
{}
Vector2(sf::Vector2<T> v) // NOLINT(google-explicit-constructor)
: x(v.x), y(v.y)
{}
template<typename T2>
Vector2<T> &operator+=(const Vector2<T2> &vec)
{
this->x += vec.x;
this->y += vec.y;
return *this;
}
template<typename T2>
Vector2<T> operator+(const Vector2<T2> &vec) const
{
return Vector2<T>(this->x + vec.x, this->y + vec.y);
}
template<typename T2>
Vector2<T> &operator-=(const Vector2<T2> &vec)
{
this->x -= vec.x;
this->y -= vec.y;
return *this;
}
template<typename T2>
Vector2<T> operator-(const Vector2<T2> &vec) const
{
return Vector2<T>(this->x - vec.x, this->y - vec.y);
}
template<typename T2>
Vector2<T> &operator*=(T2 d)
{
this->x *= d;
this->y *= d;
return *this;
}
template<typename T2>
Vector2<T> operator*(T2 d) const
{
return Vector2<T>(this->x * d, this->y * d);
}
template<typename T2>
T operator*(Vector2<T2> &b) const
{
return this->x * b.x + this->y * b.y;
}
template<typename T2>
Vector2<T> operator/=(Vector2<T2> &b)
{
this->x /= b.x;
this->y /= b.y;
return this;
}
template<typename T2>
Vector2<T> operator/(Vector2<T2> &b) const
{
return Vector2<T>(this->x / b.x, this->y / b.y);
}
template<typename T2>
Vector2<T> operator/=(T2 b)
{
this->x /= b;
this->y /= b;
return this;
}
template<typename T2>
Vector2<T> operator/(T2 b) const
{
return Vector2<T>(this->x / b, this->y / b);
}
};
typedef Vector2<float> Vector2f;
typedef Vector2<unsigned> Vector2u;
typedef Vector2<int> Vector2i;
}
template<typename T>
std::ostream &operator<<(std::ostream &s, const ComSquare::Vector2<T> &v)
{
s << v.x << " " << v.y;
return s;
}