Files
ComSquare/sources/Debugger/APUDebug.hpp
2020-03-23 23:07:15 +01:00

59 lines
1.5 KiB
C++

//
// Created by Melefo on 19/02/2020.
//
#ifndef COMSQUARE_APUDEBUG_HPP
#define COMSQUARE_APUDEBUG_HPP
#include "../APU/APU.hpp"
#include "../SNES.hpp"
#include "../../ui/ui_apuView.h"
namespace ComSquare::Debugger
{
class APUDebug : public APU::APU {
private:
//! @brief The QT window for this debugger.
ClosableWindow<APUDebug> *_window;
//! @brief A widget that contain the whole UI.
Ui::APUView _ui;
//! @brief A reference to the snes (to disable the debugger).
SNES &_snes;
//! @brief Update the debugger panel values
void _updatePanel();
//! @brief Convert CPU APU flags to a string.
std::string _getPSWString();
//! @brief Replace original _executeInstruction to write to the logger.
int _executeInstruction() override;
//! @brief return the mnemonic of the current instruction done.
std::string _getInstructionString();
public slots:
//! @brief Called when the window is closed. Turn off the debugger and revert to a basic APU.
void disableDebugger();
public:
//! @brief Convert a basic APU to a debugging APU.
explicit APUDebug(ComSquare::APU::APU &apu, SNES &snes);
APUDebug(const APUDebug &) = delete;
APUDebug &operator=(const APUDebug &) = delete;
~APUDebug() override = default;
//! @brief Override the apu's update to disable debugging.
void update(unsigned cycles) override;
//! @brief Return true if the CPU is overloaded with debugging features.
bool isDebugger() override;
//! @brief Focus the debugger's window.
void focus();
};
}
#endif //COMSQUARE_APUDEBUG_HPP