mirror of
https://github.com/zoriya/ComSquare.git
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196 lines
5.5 KiB
C++
196 lines
5.5 KiB
C++
//
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// Created by anonymus-raccoon on 2/15/20.
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//
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QFrame>
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#include <QIcon>
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#include <QMenuBar>
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#include <iostream>
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#include <QDir>
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#include <QFileDialog>
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#include "Models/Logger.hpp"
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#include "SNES.hpp"
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#include "QtSFML.hpp"
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#ifdef Q_WS_X11
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#include <Qt/qx11info_x11.h>
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#include <X11/Xlib.h>
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#endif
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namespace ComSquare::Renderer
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{
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QtSFML::QtSFML(QWidget *parentWidget)
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: _window(parentWidget),
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_sfWidget(nullptr)
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{
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}
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void QtSFML::createWindow(SNES &snes, int maxFPS)
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{
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this->_sfWidget = new QtFullSFML(snes, this->_window, QPoint(0, 0), QSize(this->_window->width(), this->_window->height()), maxFPS);
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}
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void QtSFML::putPixel(unsigned y, unsigned x, uint32_t rgba)
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{
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this->_sfWidget->putPixel(y, x, rgba);
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}
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void QtSFML::playAudio(std::span<int16_t> samples)
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{
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this->_sfWidget->playAudio(samples);
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}
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void QtSFML::drawScreen() { }
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void QtSFML::setWindowName(std::string &newWindowName)
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{
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this->_window->setWindowTitle((newWindowName + " - ComSquare").c_str());
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}
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QtFullSFML::QtFullSFML(SNES &snes, QWidget *parent, const QPoint &position, const QSize &size, int frameRate) :
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QtWidgetSFML(parent, position, size, frameRate),
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_snes(snes)
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{ }
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void QtFullSFML::onUpdate()
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{
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try {
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this->_snes.update();
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}
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#ifdef DEBUGGER_ENABLED
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catch (const DebuggableError &e) {
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logMsg(LogLevel::ERROR, "Invalid rom's instruction: " << e.what());
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this->_snes.enableCPUDebuggingWithError(e);
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}
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#endif
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catch (std::exception &e) {
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std::cerr << "An error occurred: " << e.what() << std::endl;
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QApplication::quit();
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}
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}
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void QtFullSFML::openRom()
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{
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auto rom = QFileDialog::getOpenFileName(nullptr, tr("Open a ROM"), QDir::homePath(),
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tr("Rom files (*.sfc, *.smc);;Audio rom files (*.spc);;All files (*)"));
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if (!rom.isEmpty())
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this->_snes.loadRom(rom.toStdString());
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}
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void QtFullSFML::reset()
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{
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this->_snes.cpu.RESB();
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}
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#ifdef DEBUGGER_ENABLED
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void QtFullSFML::enableDebugCPU()
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{
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this->_snes.enableCPUDebugging();
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}
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void QtFullSFML::enableRamViewer()
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{
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this->_snes.enableRamViewer();
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}
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void QtFullSFML::enableHeaderViewer()
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{
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this->_snes.enableHeaderViewer();
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}
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void QtFullSFML::enableDebugAPU()
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{
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this->_snes.enableAPUDebugging();
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}
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void QtFullSFML::enableDebugBus()
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{
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this->_snes.enableMemoryBusDebugging();
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}
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void QtFullSFML::enableCgramViewer()
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{
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this->_snes.enableCgramViewer();
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}
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void QtFullSFML::enableRegisterViewer()
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{
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this->_snes.enableRegisterViewer();
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}
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void QtFullSFML::enableTileViewer()
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{
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this->_snes.enableTileViewer();
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}
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#endif
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QtSFMLWindow::QtSFMLWindow(int height, int width)
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: QtSFML(&this->_window)
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{
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this->_window.resize(width, height);
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this->_window.setWindowIcon(QIcon(":/resources/Logo.png"));
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}
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void QtSFMLWindow::createWindow(SNES &snes, int maxFPS)
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{
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QtSFML::createWindow(snes, maxFPS);
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this->setWindowName(snes.cartridge.header.gameName);
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this->_window.setCentralWidget(this->_sfWidget);
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QMenu *file = this->_window.menuBar()->addMenu("&File");
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auto *open = new QAction("Open", &this->_window);
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QMainWindow::connect(open, &QAction::triggered, this->_sfWidget, &QtFullSFML::openRom);
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file->addAction(open);
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QMenu *game = this->_window.menuBar()->addMenu("&Game");
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auto *reset = new QAction("Reset", &this->_window);
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QMainWindow::connect(reset, &QAction::triggered, this->_sfWidget, &QtFullSFML::reset);
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game->addAction(reset);
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#ifdef DEBUGGER_ENABLED
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QMenu *debugger = this->_window.menuBar()->addMenu("&Debugger");
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auto *cpuDebugger = new QAction("CPU's Debugger", &this->_window);
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cpuDebugger->setShortcut(Qt::Key_F1);
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QMainWindow::connect(cpuDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableDebugCPU);
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debugger->addAction(cpuDebugger);
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auto *ramViewer = new QAction("Memory viewer", &this->_window);
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ramViewer->setShortcut(Qt::Key_F2);
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QMainWindow::connect(ramViewer, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableRamViewer);
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debugger->addAction(ramViewer);
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auto *headerViewer = new QAction("Header viewer", &this->_window);
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headerViewer->setShortcut(Qt::Key_F3);
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QMainWindow::connect(headerViewer, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableHeaderViewer);
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debugger->addAction(headerViewer);
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auto *apuDebugger = new QAction("APU's Debugger", &this->_window);
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apuDebugger->setShortcut(Qt::Key_F4);
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QMainWindow::connect(apuDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableDebugAPU);
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debugger->addAction(apuDebugger);
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auto *busDebugger = new QAction("Memory bus Viewer", &this->_window);
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busDebugger->setShortcut(Qt::Key_F5);
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QMainWindow::connect(busDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableDebugBus);
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debugger->addAction(busDebugger);
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auto *cgramDebugger = new QAction("Palette Viewer", &this->_window);
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cgramDebugger->setShortcut(Qt::Key_F6);
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QMainWindow::connect(cgramDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableCgramViewer);
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debugger->addAction(cgramDebugger);
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auto *registerDebugger = new QAction("Registers Viewer", &this->_window);
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registerDebugger->setShortcut(Qt::Key_F7);
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QMainWindow::connect(registerDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableRegisterViewer);
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debugger->addAction(registerDebugger);
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auto *tileDebugger = new QAction("Tile Viewer", &this->_window);
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tileDebugger->setShortcut(Qt::Key_F8);
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QMainWindow::connect(tileDebugger, &QAction::triggered, this->_sfWidget, &QtFullSFML::enableTileViewer);
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debugger->addAction(tileDebugger);
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#endif
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this->_window.show();
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}
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} |