Files
ComSquare/sources/Renderer/SFRenderer.cpp
2020-02-05 12:15:16 +01:00

64 lines
1.5 KiB
C++

//
// Created by cbihan on 1/30/20.
//
#include "SFRenderer.hpp"
#include <SFML/Graphics.hpp>
#include <SFML/Audio.hpp>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics//RenderWindow.hpp>
#include <iostream>
namespace ComSquare::Renderer
{
void SFRenderer::setWindowName(std::string newWindowName)
{
this->window.setTitle(newWindowName + " - ComSquare");
}
void SFRenderer::drawScreen()
{
this->texture.update(reinterpret_cast<sf::Uint8 *>(this->pixelBuffer));
this->sprite.setTexture(this->texture);
this->window.draw(this->sprite);
this->window.display();
}
void SFRenderer::putPixel(int y, int x, uint32_t rgba)
{
sf::Color pixels;
pixels.r = rgba >> 24U;
pixels.g = rgba >> 16U;
pixels.b = rgba >> 8U;
pixels.a = rgba >> 0U;
this->pixelBuffer[this->videoMode.width * y + x] = pixels;
}
SFRenderer::SFRenderer(unsigned int height, unsigned int width, int maxFPS)
{
sf::Image icon;
this->shouldExit = false;
this->videoMode = {width, height, 32};
this->window.create(this->videoMode, "ComSquare Emulator", sf::Style::Default);
if (icon.loadFromFile("../ressources/Logo.png"))
this->window.setIcon(314, 314, icon.getPixelsPtr());
this->window.setFramerateLimit(maxFPS);
this->texture.create(width, height);
this->sprite.setTexture(this->texture);
this->pixelBuffer = new sf::Color[height * width];
}
void SFRenderer::getEvents()
{
sf::Event event;
while (this->window.pollEvent(event)) {
if (event.type == sf::Event::Closed) {
this->shouldExit = true;
break;
}
}
}
}