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ComSquare/sources/SNES.hpp
AnonymusRaccoon ae5cae8f28 Reverting
2020-02-13 18:37:43 +01:00

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1.2 KiB
C++

//
// Created by anonymus-raccoon on 1/27/20.
//
#ifndef COMSQUARE_SNES_HPP
#define COMSQUARE_SNES_HPP
#include "Memory/MemoryBus.hpp"
#include "CPU/CPU.hpp"
#include "Cartridge/Cartridge.hpp"
#include "Ram/Ram.hpp"
#include "PPU/PPU.hpp"
#include "APU/APU.hpp"
#include "Renderer/IRenderer.hpp"
namespace ComSquare
{
//! @brief Container of all the components of the SNES.
struct SNES {
public:
//! @brief Cartridge containing instructions (ROM).
std::shared_ptr<Cartridge::Cartridge> cartridge;
//! @brief Central Processing Unit of the SNES.
std::shared_ptr<CPU::CPU> cpu;
//! @brief Picture Processing Unit of the SNES
std::shared_ptr<PPU::PPU> ppu;
//! @brief Audio Processing Unit if the SNES
std::shared_ptr<APU::APU> apu;
//! @brief Work Ram shared by all the components.
std::shared_ptr<Ram::Ram> wram;
//! @brief Save Ram residing inside the Cartridge in a real SNES.
std::shared_ptr<Ram::Ram> sram;
//! @brief Create all the components using a common memory bus for all of them.
SNES(const std::shared_ptr<Memory::MemoryBus> &bus, const std::string &ramPath, Renderer::IRenderer &renderer);
SNES(const SNES &) = default;
SNES &operator=(const SNES &) = default;
~SNES() = default;
};
}
#endif //COMSQUARE_SNES_HPP