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47 lines
1.8 KiB
C++
47 lines
1.8 KiB
C++
//
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// Created by Zoe Roux on 2021-07-04.
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//
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#pragma once
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#include <cinttypes>
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#include <optional>
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#include "IMemory.hpp"
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namespace ComSquare
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{
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class SNES;
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namespace Memory
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{
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//! @brief The memory bus is the component responsible of mapping addresses to components address and transmitting the data.
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class IMemoryBus
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{
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public:
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//! @brief A virtual default destructor.
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virtual ~IMemoryBus() = default;
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//! @brief Read data at a global address. This form allow read to be silenced.
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//! @param addr The address to read from.
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//! @throws InvalidAddress If the address is not mapped to the bus, this exception is thrown.
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//! @return The value that the component returned for this address. If the address was mapped to ram, it simply returned the value. If the address was mapped to a register the component returned the register.
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virtual uint8_t read(uint24_t addr) = 0;
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//! @brief This as the same purpose as a read but it does not change the open bus and won't throw an exception.
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//! @param addr The address to read from.
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//! @return The value that the component returned for this address. If the address was mapped to ram, it simply returned the value. If the address was mapped to a register the component returned the register.
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virtual std::optional<uint8_t> peek(uint24_t addr) = 0;
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//! @brief Write a data to a global address.
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//! @param addr The address to write to.
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//! @param data The data to write.
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virtual void write(uint24_t addr, uint8_t data) = 0;
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//! @brief Helper function to get the components that is responsible of read/write at an address.
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//! @param addr The address you want to look for.
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//! @return The components responsible for the address param or nullptr if none was found.
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virtual IMemory *getAccessor(uint24_t addr) = 0;
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};
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}
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} |