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77 lines
3.2 KiB
C++
77 lines
3.2 KiB
C++
//
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// Created by anonymus-raccoon on 1/23/20.
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//
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#pragma once
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#include "AMemory.hpp"
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#include "RectangleShadow.hpp"
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#include "MemoryShadow.hpp"
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#include "IMemoryBus.hpp"
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#include <cstdint>
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#include <memory>
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#include <vector>
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namespace ComSquare
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{
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class SNES;
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namespace Memory
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{
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//! @brief The memory bus is the component responsible of mapping addresses to components address and transmitting the data.
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class MemoryBus : public IMemoryBus
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{
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private:
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//! @brief The list of components registered inside the bus. Every components that can read/write to a public address should be in this vector.
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std::vector<std::reference_wrapper<IMemory>> _memoryAccessors;
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//! @brief The list of simple memory shadows that are used to map duplicated zones of memory.
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std::vector<MemoryShadow> _shadows = {};
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//! @brief The list of rectangle memory shadows that are used to map duplicated zones of memory.
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std::vector<RectangleShadow> _rectangleShadows = {};
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//! @brief WRam, CPU, PPU & APU registers are mirrored to all banks of Q1 & Q3. This function is used for the mirroring.
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//! @param console All the components.
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//! @param i Base address for the mirrors.
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void _mirrorComponents(SNES &console, unsigned i);
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protected:
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//! @brief The last value read via the memory bus.
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uint8_t _openBus = 0;
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public:
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//! @brief Create a new default memory bus.
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MemoryBus() = default;
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//! @brief A memory bus is copyable.
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MemoryBus(const MemoryBus &) = default;
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//! @brief A memory bus is assignable.
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MemoryBus &operator=(const MemoryBus &) = default;
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//! @brief A default destructor
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~MemoryBus() override = default;
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//! @brief Read data at a global address. This form allow read to be silenced.
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//! @param addr The address to read from.
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//! @throws InvalidAddress If the address is not mapped to the bus, this exception is thrown.
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//! @return The value that the component returned for this address. If the address was mapped to ram, it simply returned the value. If the address was mapped to a register the component returned the register.
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uint8_t read(uint24_t addr) override;
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//! @brief This as the same purpose as a read but it does not change the open bus and won't throw an exception.
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//! @param addr The address to read from.
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//! @return The value that the component returned for this address. If the address was mapped to ram, it simply returned the value. If the address was mapped to a register the component returned the register.
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std::optional<uint8_t> peek(uint24_t addr) override;
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//! @brief Write a data to a global address.
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//! @param addr The address to write to.
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//! @param data The data to write.
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void write(uint24_t addr, uint8_t data) override;
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//! @brief Map components to the address space using the currently loaded cartridge to set the right mapping mode.
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//! @param console All the components.
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void mapComponents(SNES &console);
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//! @brief Helper function to get the components that is responsible of read/write at an address.
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//! @param addr The address you want to look for.
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//! @return The components responsible for the address param or nullptr if none was found.
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IMemory *getAccessor(uint24_t addr) override;
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};
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}
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}
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