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50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
//
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// Created by cbihan on 5/7/21.
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//
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#pragma once
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#include <QtCore/QSortFilterProxyModel>
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#include <QEvent>
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#include <QMouseEvent>
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#include "PPU/PPU.hpp"
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#include "ClosableWindow.hpp"
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#include "../Renderer/QtRenderer/QtSFML.hpp"
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#include "../../ui/ui_tileView.h"
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namespace ComSquare::Debugger
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{
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//! @brief window that allow the user to view all data going through the memory bus.
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class TileViewer : public QObject {
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private:
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//! @brief The QT window for this debugger.
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ClosableWindow<TileViewer> *_window;
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//! @brief A reference to the snes (to disable the debugger).
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SNES &_snes;
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//! @brief A widget that contain the whole UI.
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Ui::TileViewer _ui;
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//! @brief A reference to the ppu
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ComSquare::PPU::PPU &_ppu;
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//! @brief the window
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std::unique_ptr<Renderer::QtSFML> _sfWidget;
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public:
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//! @brief Called when the window is closed. Turn off the debugger.
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void disableViewer();
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public:
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explicit TileViewer(SNES &snes, ComSquare::PPU::PPU &ppu);
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TileViewer(const TileViewer &) = delete;
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TileViewer &operator=(const TileViewer &) = delete;
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~TileViewer() = default;
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//! @brief Read data at the CGRAM address send it to the debugger.
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//! @param addr The address to read from.
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//! @return The color value in BGR, looks like this xbbbbbgggggrrrrr.
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uint16_t read(uint8_t addr);
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//! @brief Focus the debugger's window.
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void focus();
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//! @brief Return true if the Bus is overloaded with debugging features.
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bool isDebugger();
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};
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}
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