Files
ComSquare/sources/Debugger/TileViewer/TileViewer.hpp
2021-05-24 00:44:18 +02:00

79 lines
2.4 KiB
C++

//
// Created by cbihan on 5/7/21.
//
#pragma once
#include <QtCore/QSortFilterProxyModel>
#include <QEvent>
#include <QMouseEvent>
#include <array>
#include "PPU/PPU.hpp"
#include "Debugger/ClosableWindow.hpp"
#include "Renderer/QtRenderer/QtSFML.hpp"
#include "../../ui/ui_tileView.h"
#include "Ram/Ram.hpp"
namespace ComSquare::Debugger
{
class TileRenderer {
private:
//! @brief ram to render
std::shared_ptr<Ram::Ram> _ram;
//! @brief cgram to access the colors
std::shared_ptr<Ram::Ram> _cgram;
//! @brief The bpp to use while rendering
int _bpp;
//! @brief The palette number to use while rendering
int _palette;
public:
//! @brief internal buffer
std::array<std::array<uint32_t, 1024>, 1024> buffer;
void setPalette(int palette);
void setCgram(std::shared_ptr<Ram::Ram> ram);
void setBpp(int bpp);
void setRam(std::shared_ptr<Ram::Ram> ram);
uint8_t getPixelReferenceFromTileRow(uint16_t tileRowAddress, uint8_t pixelIndex);
std::vector<uint16_t> getPalette(int nbPalette);
//! @brief render the selected ram
void render();
TileRenderer();
TileRenderer(const TileRenderer &) = default;
~TileRenderer() = default;
TileRenderer &operator=(const TileRenderer &) = default;
};
//! @brief window that allow the user to view all data going through the memory bus.
class TileViewer : public QObject {
private:
//! @brief The QT window for this debugger.
ClosableWindow<TileViewer> *_window;
//! @brief A reference to the snes (to disable the debugger).
SNES &_snes;
//! @brief A widget that contain the whole UI.
Ui::TileViewer _ui;
//! @brief A reference to the ppu
ComSquare::PPU::PPU &_ppu;
//! @brief the window
std::unique_ptr<Renderer::QtSFML> _sfWidget;
public:
//! @brief Called when the window is closed. Turn off the debugger.
void disableViewer();
public:
explicit TileViewer(SNES &snes, ComSquare::PPU::PPU &ppu);
TileViewer(const TileViewer &) = delete;
TileViewer &operator=(const TileViewer &) = delete;
~TileViewer() = default;
//! @brief Read data at the CGRAM address send it to the debugger.
//! @param addr The address to read from.
//! @return The color value in BGR, looks like this xbbbbbgggggrrrrr.
uint16_t read(uint8_t addr);
//! @brief Focus the debugger's window.
void focus();
//! @brief Return true if the Bus is overloaded with debugging features.
bool isDebugger();
};
}