mirror of
https://github.com/zoriya/EAU.git
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added support to launch steam game trought the app
think to run npm i
This commit is contained in:
4
dist/js/index.js
vendored
4
dist/js/index.js
vendored
File diff suppressed because one or more lines are too long
28
main.js
28
main.js
@@ -1,7 +1,9 @@
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const { app, BrowserWindow } = require('electron')
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const { app, BrowserWindow, ipcMain } = require('electron')
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const LocalGameDiscovery = require("./src/js/LocalGameSearch");
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const Store = require("./src/js/store");
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const log = require("electron-log");
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const { execFile } = require('child_process');
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const path = require("path");
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var win;
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@@ -69,3 +71,27 @@ function handleArgs(arg)
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store.set("steam", token);
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}
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}
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ipcMain.on('LaunchGame', LaunchGame);
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function LaunchGame(event,game)
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{
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game = JSON.parse(game);
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if( game.isInstalled != null &&game.isInstalled == false)
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{
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console.error(game.name + "is not installed")
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}
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if(game.launcher !=null && game.launcher == 1)
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{
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let steampath = path.normalize(new Store("SteamGamesMetas").get("SteamPath") + "\\Steam.exe");
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//let parameters = ["-applaunch " , game.appid];
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//execFile(steampath, parameters );
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require("openurl").open("steam://rungameid/" + game.appid)
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//console.log(steampath +"===" + parameters)
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}else if( game.launcher == null)
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{
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console.log ("game launcher is null");
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}
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}
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13119
package-lock.json
generated
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13119
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
@@ -9,8 +9,10 @@
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"electron-log": "^3.0.5",
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"fs": "0.0.1-security",
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"jquery": "^3.4.0",
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"openurl": "^1.1.1",
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"popper.js": "^1.15.0",
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"readline-specific": "^1.0.4",
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"request": "^2.88.0",
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"simple-vdf": "^1.1.1",
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"winreg": "^1.2.4"
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},
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@@ -28,6 +28,8 @@
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pointer-events:auto;
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transition: width 0.5s;
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@include media-breakpoint-up(md)
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{
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width: 20vw;
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@@ -46,6 +48,8 @@
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}
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}
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}
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.disabled {
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pointer-events: none;
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opacity: 0.0;
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@@ -1,6 +1,9 @@
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import { type } from "os";
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//import {Game} from "./Library"
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import { Game } from "./Game";
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import { Game, launcher } from "./Game";
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const { ipcRenderer } = require('electron');
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var selectedIndex = 5;
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var carousel: any;
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@@ -40,7 +43,7 @@ function iniCallback(SelectedRecentGames : GameMeta[])
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if(i < SelectedRecentGames.length )
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{
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list[i].src = "https://steamcdn-a.akamaihd.net/steam/apps/"+SelectedRecentGames[i].AppId+"/header.jpg";
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list[i].dataset.game = SelectedRecentGames[i].AppId;
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list[i].dataset.game = JSON.stringify( new Game(null,SelectedRecentGames[i].AppId.toString(),list[i].srcn, launcher.Steam,"Steam" ,null, null ) );
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list[i].id= i.toString();
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list[i].addEventListener("click", () =>
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{
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@@ -74,21 +77,17 @@ function rotateCarousel(target: any, bypass: boolean)
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//Launch the game on the front of the carousel
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if (selectedIndex == target.id && bypass == false) // the bypass is for ini
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{
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LaunchGame(target.dataset.game);
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ipcRenderer.send('LaunchGame' , target.dataset.game);
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return;
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}
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target.classList.add("higlight");// make the central cell bigger
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console.log("last selected " +lastselected.id);
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carousel.style.transform = "translateZ(-1000px) rotateY(" + angle + "deg)";
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selectedIndex = target.id;
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lastselected= target;
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}
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function LaunchGame(game: any)
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{
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console.log("launch game"+ game);
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}
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class GameMeta
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{
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@@ -103,3 +102,4 @@ class GameMeta
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}
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}
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@@ -1,6 +1,8 @@
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import { LoadGames, UpdateGamesJSON } from "./GameLoader";
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import { Game } from "./Game";
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const { ipcRenderer } = require('electron');
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export function populateGrid()
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{
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const games: Game[] = LoadGames();
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@@ -26,5 +28,5 @@ export function populateGrid()
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function onGameClick(gameClicked: Game)
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{
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console.log(gameClicked.name);
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ipcRenderer.send('LaunchGame' ,gameClicked);
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}
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