now when the player leaves the combat scene his health component should be updated correctly nad removing xp display form the combat screen

This commit is contained in:
Clément Le Bihan
2020-04-27 17:41:07 +02:00
parent a2ea70f569
commit 008b9c5fbe
6 changed files with 45 additions and 19 deletions
+15
View File
@@ -0,0 +1,15 @@
/*
** EPITECH PROJECT, 2019
** MUL_my_runner_2019
** File description:
** game_loader
*/
#ifndef MY_RPG_PLAYER_UTILITIES_H
#define MY_RPG_PLAYER_UTILITIES_H
#include "entity.h"
void set_combat_player(gc_entity *main_player, gc_entity *combat_player);
#endif //MY_RPG_PLAYER_UTILITIES_H