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adding inventory pictures
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@@ -12,7 +12,11 @@ typedef enum display_type
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SELECT_TILE_DISPLAY,
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XP_DISPLAY,
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HEALTH_DISPLAY,
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HEALTH_DISPLAY_ENNEMY
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HEALTH_DISPLAY_ENNEMY,
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INVENTORY_SLOT_1,
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INVENTORY_SLOT_2,
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INVENTORY_SLOT_3,
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INVENTORY_SLOT_4
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} display_type_enum;
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struct game_display
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