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Adding components of the My3D for isometry editing
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@@ -10,7 +10,7 @@
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#define ERROR 84
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#include "scene.h"
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int start_game(void);
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int start_game(bool map_editor);
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bool start_button(gc_engine *engine, gc_entity *entity, gc_vector2 _, \
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enum gc_mousekeys __);
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