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merge and particule system start
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@@ -21,6 +21,7 @@ typedef struct attack_holder {
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struct attack_component {
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gc_component base;
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attack_holder *attacks;
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char *name;
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};
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extern const struct attack_component attack_component;
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@@ -14,7 +14,6 @@
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struct combat_holder
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{
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gc_component base;
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char *name;
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};
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extern const struct combat_holder combat_holder;
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@@ -29,6 +29,7 @@ struct dialog_holder {
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bool single_usage;
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bool has_seen;
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struct tile *tile;
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void (*close_callback)(gc_engine *engine);
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};
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const struct dialog_holder dialog_holder;
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