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adding health component workin and game display support
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@@ -5,8 +5,8 @@
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** xp_component
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*/
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#ifndef MY_RPG_HEALTH_COMPONENT_H
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#define MY_RPG_HEALTH_COMPONENT_H
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#ifndef MY_RPG_XP_COMPONENT_H
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#define MY_RPG_XP_COMPONENT_H
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#include <stdbool.h>
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#include "component.h"
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@@ -25,4 +25,4 @@ unsigned int amount);
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extern const struct xp_component xp_component;
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#endif //MY_RPG_HEALTH_COMPONENT_H
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#endif //MY_RPG_XP_COMPONENT_H
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