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adding the start of the inventory
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@@ -24,6 +24,8 @@ bool catch(gc_engine *engine, gc_entity *entity, gc_vector2 _, \
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enum gc_mousekeys __);
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bool toggle_pause(gc_engine *engine, gc_entity *entity, gc_vector2 _, \
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enum gc_mousekeys __);
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bool toggle_inventory(gc_engine *engine, gc_entity *entity, gc_vector2 _, \
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enum gc_mousekeys __);
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int checkbox_update(gc_scene *s, gc_entity *entity, bool checked);
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void resolution_set_txt(gc_entity *entity, gc_engine *engine, \
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