fixing the health doesn't get affected by the health lost in combat

This commit is contained in:
Clément Le Bihan
2020-04-29 00:43:52 +02:00
parent b3bfba6e4a
commit 2ac7007cb8
2 changed files with 3 additions and 2 deletions
+1
View File
@@ -10,6 +10,7 @@
#include "engine.h"
#include <stdbool.h>
#include "renderer.h"
void display_inv_slot(gc_scene *scene, struct renderer *rend, int nb);
bool toggle_inventory(gc_engine *engine);