adding the game_over menu and fonction to continue the game (hide_game_over)

This commit is contained in:
Clément Le Bihan
2020-04-30 16:02:47 +02:00
parent 19ba6bef22
commit 7dd9126045
6 changed files with 63 additions and 8 deletions
+17
View File
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/*
** EPITECH PROJECT, 2019
** MUL_my_runner_2019
** File description:
** game_over
*/
#ifndef MY_RPG_GAME_OVER_H
#define MY_RPG_GAME_OVER_H
#include "engine.h"
#include <stdbool.h>
bool hide_game_over(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
enum gc_mousekeys key);
#endif //MY_RPG_GAME_OVER_H