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Adding the heal dialog of Mia
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+9
-1
@@ -61,4 +61,12 @@ void water_jet(gc_engine *engine, gc_entity *from, gc_entity *enemy);
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void shield(gc_engine *engine, gc_entity *from, gc_entity *enemy);
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void enemy_attack(gc_engine *engine, gc_entity *from, gc_entity *enemy);
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void load_attacks(gc_scene *scene);
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void load_attacks(gc_scene *scene);
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bool mia_heal(gc_engine *engine, gc_entity *entity, \
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gc_vector2 pos, enum gc_mousekeys key);
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void mia_setup(gc_engine *engine);
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void load_data(gc_scene *scene, const gc_data *datas);
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extern const struct gc_data game_data[];
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