Adding the heal dialog of Mia

This commit is contained in:
Anonymus Raccoon
2020-05-01 15:36:46 +02:00
parent c0b2f944dc
commit 98d6f7b965
9 changed files with 135 additions and 32 deletions
+9 -1
View File
@@ -61,4 +61,12 @@ void water_jet(gc_engine *engine, gc_entity *from, gc_entity *enemy);
void shield(gc_engine *engine, gc_entity *from, gc_entity *enemy);
void enemy_attack(gc_engine *engine, gc_entity *from, gc_entity *enemy);
void load_attacks(gc_scene *scene);
void load_attacks(gc_scene *scene);
bool mia_heal(gc_engine *engine, gc_entity *entity, \
gc_vector2 pos, enum gc_mousekeys key);
void mia_setup(gc_engine *engine);
void load_data(gc_scene *scene, const gc_data *datas);
extern const struct gc_data game_data[];