Adding a method to add dialog lines

This commit is contained in:
Anonymus Raccoon
2020-04-17 22:13:53 +02:00
parent 73b07c55df
commit bbe6958598
10 changed files with 139 additions and 10 deletions
+29
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@@ -0,0 +1,29 @@
/*
** EPITECH PROJECT, 2020
** my_rpg
** File description:
** combat_holder.h
*/
#ifndef MY_RPG_COMBAT_HOLDER_H
#define MY_RPG_COMBAT_HOLDER_H
#include "component.h"
enum combat_state
{
STARTUP,
IDLE
};
struct combat_holder
{
gc_component base;
enum combat_state state;
char *name;
};
extern const struct combat_holder combat_holder;
#endif //MY_RPG_COMBAT_HOLDER_H
+2
View File
@@ -45,5 +45,7 @@ struct dialog_manager {
const struct dialog_manager dialog_manager;
void dialog_next(gc_engine *engine);
void dialog_add_line(struct dialog_holder *this, char *name, char *text, \
struct dialog_input *inputs);
#endif //MY_RPG_DIALOG_HOLDER_H