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Adding enemies prefabs to the combat scene
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@@ -50,3 +50,5 @@ bool dialog_input2(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
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enum gc_mousekeys key);
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bool dialog_input3(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
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enum gc_mousekeys key);
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gc_data *enemies_dataloader(gc_engine *engine, gc_scene *scene, node *n);
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