Adding enemies prefabs to the combat scene

This commit is contained in:
Anonymus Raccoon
2020-04-17 19:32:10 +02:00
parent 70cd9ac52c
commit bf0182f945
13 changed files with 117 additions and 5 deletions
+2
View File
@@ -50,3 +50,5 @@ bool dialog_input2(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
enum gc_mousekeys key);
bool dialog_input3(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
enum gc_mousekeys key);
gc_data *enemies_dataloader(gc_engine *engine, gc_scene *scene, node *n);