mirror of
https://github.com/zoriya/ForecastingVillage.git
synced 2026-05-29 17:31:56 +00:00
Solving a segfault with the xml
This commit is contained in:
@@ -76,5 +76,8 @@ void fisherman_setup(gc_engine *engine);
|
||||
bool fisherman_next(gc_engine *engine, gc_entity *entity, \
|
||||
gc_vector2 pos, enum gc_mousekeys key);
|
||||
|
||||
bool lumberjack_yes(gc_engine *engine, gc_entity *entity, \
|
||||
gc_vector2 pos, enum gc_mousekeys key);
|
||||
|
||||
void load_data(gc_scene *scene, const gc_data *datas);
|
||||
extern const struct gc_data game_data[];
|
||||
Reference in New Issue
Block a user