diff --git a/prefabs/player.gcprefab b/prefabs/player.gcprefab
index 994b4e7..bde01c0 100644
--- a/prefabs/player.gcprefab
+++ b/prefabs/player.gcprefab
@@ -39,6 +39,6 @@
-
+
diff --git a/src/components/particule_component.c b/src/components/particule_component.c
index 6631796..fa6b2a1 100644
--- a/src/components/particule_component.c
+++ b/src/components/particule_component.c
@@ -50,7 +50,7 @@ component;
}
cmp->type = xml_getintprop(n, "type");
cmp->nb_max_particules = xml_getintprop(n, "nb_particules_max");
- cmp->texture = NULL;
+ cmp->texture = scene->get_data(scene, "sprite", xml_getproperty(n, "texture"));
cmp->lifetime = xml_getintprop(n, "lifetime");
cmp->particules = malloc(sizeof(struct particule_component) * \
(cmp->nb_max_particules + 1));
diff --git a/src/systems/particule_system.c b/src/systems/particule_system.c
index b6919a6..99fe187 100644
--- a/src/systems/particule_system.c
+++ b/src/systems/particule_system.c
@@ -23,7 +23,7 @@ void *texture, gc_vector2 pos)
particule->sprite->texture = texture;
particule->sprite->pos = pos;
particule->sprite->rect = (gc_int_rect){16, 16,0,0};
- particule->sprite->scale = (gc_vector2){1, 1};
+ particule->sprite->scale = (gc_vector2){0.2, 0.2};
}
void particule_draw(gc_engine *engine, void *system, \
@@ -54,10 +54,11 @@ float dtime)
if (!ml || !tc || !cmp)
return;
+ //ml->tile->texture
for (int i = 0; i < cmp->nb_max_particules; i++) {
cmp->particules[i].lifetime -= (cmp->particules[i].lifetime) ? 1 : 0;
if (!cmp->particules[i].lifetime) {
- create_particule(&cmp->particules[i], cmp->lifetime, ml->tile->texture, tc->position);
+ create_particule(&cmp->particules[i], cmp->lifetime, cmp->texture, tc->position);
}
}
particule_draw(engine, system, entity, dtime);