Adding a basic combat system

This commit is contained in:
Anonymus Raccoon
2020-04-16 17:36:51 +02:00
parent 6d16f0319f
commit e51da98825
8 changed files with 216 additions and 37 deletions
+22
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/*
** EPITECH PROJECT, 2020
** my_rpg
** File description:
** player_component.h
*/
#ifndef MY_RPG_PLAYER_COMPONENT_H
#define MY_RPG_PLAYER_COMPONENT_H
#include "component.h"
struct player_component
{
gc_component base;
int fight_rate;
};
extern const struct player_component player_component;
#endif //MY_RPG_PLAYER_COMPONENT_H