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ForecastingVillage/include/components/controllable_component.h
2020-04-29 22:44:02 +02:00

23 lines
390 B
C

/*
** EPITECH PROJECT, 2019
** Gamacon
** File description:
** movable_component
*/
#pragma once
#include "component.h"
#include <stdbool.h>
struct controllable_component
{
gc_component base;
int movement_x;
int movement_y;
bool can_move;
};
void controllable_set_can_move(gc_scene *scene, bool value);
extern const struct controllable_component controllable_component;