Files
ForecastingVillage/include/components/ui_display_component.h

24 lines
415 B
C

/*
** EPITECH PROJECT, 2020
** my_rpg
** File description:
** ui display component
*/
#ifndef MY_RPG_UI_DISPLAY_COMPONENT_H
#define MY_RPG_UI_DISPLAY_COMPONENT_H
#include <stdbool.h>
#include "component.h"
struct ui_display_component
{
gc_component base;
bool display_health;
bool display_xp;
};
extern const struct ui_display_component ui_display_component;
#endif //MY_RPG_UI_DISPLAY_COMPONENT_H