Files
ForecastingVillage/prefabs/inventory.gcprefab

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<gc_entities>
<panel src="panel" x="50%" y="50%" width="40%" height="60%" tag="inventory" />
<text text="Inventory" x="50%" y="30%" tag="inventory" />
<button text="Go back" x="50%" y="71%" click="toggle_inventory" color="black" width="200" resize="false" tag="inventory" />
<button sprite="slot_1" x="40%" y="40%" width="%" height="10%" tooltip="Fireball upgrade" tooltip_y="-7" size="15" tag="inventory">
<game_display stats="inventory_1" />
</button>
<button sprite="slot_2" x="60%" y="40%" width="%" height="10%" tooltip="Water Jet upgrade" tooltip_y="-7" size="15" tag="inventory">
<game_display stats="inventory_2" />
</button>
<button sprite="slot_3" x="40%" y="60%" width="%" height="10%" tooltip="Uppercut upgrade" tooltip_y="-7" size="15" tag="inventory">
<game_display stats="inventory_3" />
</button>
<button sprite="slot_4" x="60%" y="60%" width="%" height="10%" tooltip="Shield upgrade" tooltip_y="-7" size="15" tag="inventory">
<game_display stats="inventory_4" />
</button>
</gc_entities>