From 146fbb43db335836add7df7918b09d2725520447 Mon Sep 17 00:00:00 2001
From: Anonymus Raccoon
Date: Fri, 27 Mar 2020 14:45:32 +0100
Subject: [PATCH] Coding style
---
include/tile_collision_manager.h | 2 ++
src/isometry/tile_collisions.c | 2 --
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/tile_collision_manager.h b/include/tile_collision_manager.h
index 85ab072..4351cdd 100644
--- a/include/tile_collision_manager.h
+++ b/include/tile_collision_manager.h
@@ -33,4 +33,6 @@ gc_vector2 p2, gc_vector2 q2);
//! @param p Position of the point to check
bool is_point_in_polygon(gc_vector2 *polygon, int n, gc_vector2 p);
+#define INF 10000
+
#endif //MY3D_TILE_COLLISION_MANAGER_H
diff --git a/src/isometry/tile_collisions.c b/src/isometry/tile_collisions.c
index d6c82de..bad187c 100644
--- a/src/isometry/tile_collisions.c
+++ b/src/isometry/tile_collisions.c
@@ -9,8 +9,6 @@
#include "map_utils.h"
#include
-#define INF 10000
-
bool is_on_segment(gc_vector2 p, gc_vector2 q, gc_vector2 r)
{
if (q.x <= fmaxf(p.x, r.x) && q.x >= fminf(p.x, r.x) && \